<!doctype html> 
<html lang="zh"> 
<head> 
  <meta charset="UTF-8" />
  <meta http-equiv="X-UA-Compatible" content="chrome=1, IE=9">
  <meta name="format-detection" content="telephone=no">
  <meta name="HandheldFriendly" content="true" />
  <meta name="robots" content="noindex,nofollow" />
  <meta name="apple-mobile-web-app-capable" content="yes" />
  <meta name="apple-mobile-web-app-status-bar-style" content="black" />
  <meta name="apple-mobile-web-app-title" content="Phaser App">
  <meta name="viewport" content="initial-scale=1 maximum-scale=1 user-scalable=0 minimal-ui" />
    <title>hehe tower</title>
    <script type="text/javascript" src="js/phaser.min.js"></script>

    <script type="text/javascript">

    </script>

    <script type="text/javascript" src="js/LevelInfo.js"></script>
    <script type="text/javascript" src="js/LevelManage.js"></script>
    <script type="text/javascript" src="js/WayPoint.js"></script>
    <script type="text/javascript" src="js/MonsterManager.js"></script>
    <script type="text/javascript" src="js/Tower.js"></script>
    <script type="text/javascript" src="js/FreezeTower.js"></script>
    <script type="text/javascript" src="js/MonsterOne.js"></script>
    <script type="text/javascript" src="js/MonsterTwo.js"></script>
    <script type="text/javascript" src="js/loading.js"></script>
    <script type="text/javascript" src="js/ready.js"></script>
    <script type="text/javascript" src="js/start.js"></script>
    <script type="text/javascript" src="js/over.js"></script>

    <style type="text/css">
        body {
    margin: 0px 0px 1px 0px; /* the extra 1px allows the iOS inner/outer check to work */
    background: #000;
}
#mcover,#qrcodediv {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: rgba(0, 0, 0, 0.7);
    display: none;
    z-index: 20000;
  }
  #mcover img {
    position: fixed;
    right: 18px;
    top: 5px;
    width: 260px;
    height: 180px;
    z-index: 999;
  }
    </style>
</head>
<body>
  <div id="game"></div>

</div>
</body>
<script type="text/javascript">

var game = new Phaser.Game('100%', '100%', Phaser.AUTO, "game");
game.state.add('loading', GameState.loading);
game.state.add('ready', GameState.ready);
game.state.add('start', GameState.start);
game.state.add('over', GameState.over);

game.state.start('loading');
</script>
</html>